Soon to come enhancements from player feedback


I'd like to thank everyone who submitted feedback, it's been invaluable in helping me figure out how to improve the game, I've been working on a number of upgrades that hopefully will make the experience more interesting:
Rebalanced weapon damage, base gun shoots faster with little damage but it doesn't take forever to kill enemies, advanced guns pack a stronger punch and kill enemies quickly
- Visible weapons on Cirno (early implementation, they don't rotate yet but they will)
- Increased ammo from pickups so weapons don't run out as fast, I'm planning to add more pickups around to allow using weapons more often, this of course will require stronger enemies to use them on
Added feedback for hitting enemies with knockback and blinking
Made movement more interesting by having Cirno float and be faster but still kept the precise movement of focus mode,
Fixed the weapon ammo counter in the hud
Made the camera slightly pan towards the cursor or aiming direction so it's easier to keep what you are shooting at in sight
Remade a lot of graphics for floors and walls to be grittier and look better
- New maps for roguelite mode
Ability to rapidly switch weapons through the mouse wheel
Replaced the cursor with an aiming reticule during gameplay so it's less annoying to aim at enemies with the mouse
- Dialogue skipping
My current plan is to finish adding the new cursor, balance things a bit more and then release a new demo, after which I'll focus on polishing the game further before adding new content.
Get Cirno: No Reason
Cirno: No Reason
A cyberpunk industrial-core top-down shooter game starring Cirno from Touhou Project
Status | In development |
Author | MaddoScientisto |
Genre | Action |
Tags | 2D, Bullet Hell, cirno, Cyberpunk, Doujinshi, Female Protagonist, Futuristic, Singleplayer, Top down shooter, Touhou |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- New demo released!19 hours ago
- Small bugfix6 days ago
- Roguelite Mode update released!7 days ago
- Roguelite mode28 days ago
- Bugfixes29 days ago
- My first devlog29 days ago
Comments
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all sounds like great ideas, godspeed yesdev.