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Cirno: No Reason

A cyberpunk industrial-core top-down shooter game starring Cirno from Touhou Project · By MaddoScientisto

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Recent updates

New demo released!
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I just released a new demo incorporating player feedback, most of the new features are the ones I listed in the previous devlog with some additions: Rebalanced...
2 files — 0.1.0-alpha.778
Soon to come enhancements from player feedback
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I'd like to thank everyone who submitted feedback, it's been invaluable in helping me figure out how to improve the game, I've been working on a number of upgra...
Small bugfix
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I just pushed a small bugfix for the issue where Cirno would be soft-locked after a game over...
2 files — 0.1.0-alpha.738
Roguelite Mode update released!
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Today I'm launching a demo of a brand new Roguelite Mode! Cirno can explore a randomly generated dungeon, find loot and fight enemies, the usual but slightly mo...
1 file — 0.1.0-alpha.736
Roguelite mode
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After the demo release I needed a bit of a change of pace but I don't want to start a new project, I'm quite happy with the way I structured this project and I...
Bugfixes
I just published a small bugfix that solves a softlock in the tutorial (I replaced an enemy type and forgot to readd the door open event), added the navigation...
1 file — 0.1.0-alpha.653
My first devlog
I started this game one year ago, I initially made a prototype in Picotron, to learn the engine, but eventually I felt like I wanted a more beefy game engine bu...
1 file — 0.1.0-alpha.650
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Last post
Hi! I randomly found your game and decided to give it a try. Even though it's a work in progress, I had fun going throug...
started by Taska 56 days ago
3 replies
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