After the demo release I needed a bit of a change of pace but I don't want to start a new project, I'm quite happy with the way I structured this project and I...
I just published a small bugfix that solves a softlock in the tutorial (I replaced an enemy type and forgot to readd the door open event), added the navigation...
I started this game one year ago, I initially made a prototype in Picotron, to learn the engine, but eventually I felt like I wanted a more beefy game engine bu...